GPU-based media processing library using Metal written in Swift
What is MetalAcc?
MetalAcc is a GPU-Based media processing library that lets you apply GPU-accelerated filters to images.
This library is highly insperad by famous library GPUImage. Basically following the interface of GPUImage, but using Metal and Swift, Apple’s new graphics and compute application programming interface and programing language.
This library is currently under programing.And more filters will be adding soon.
Overview
- Pricing: Free
- Resource Link: https://github.com/wangjwchn/MetalAcc
- Resource Maker: Jiawei Wang
- Mobile Platform Destination: iOS Apps
- Mobile Platform Support: Native iOS
- Programming Languages: Swift
- iOS Versions Supported: iOS 6.0+, iOS 7.0+, iOS 8.0+, iOS 9.0+, iOS 10.0+, iOS 11.0+, iOS 12.0+
The team behind mobintouch
Website: https://www.mobintouch.com
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